Pre-used Scripts by Category - v1.01


*About:
This page was designed, for people that are getting started making DMODs with little to no experience using the editor or scripting, to be a reference of all the scripts used in the original Dink Smallwood game that can attached to sprites placed on the editor and used without changing anything. Few scripts are included for barrel/boxes/chest scripts, so you will most likely have to make your own. I've divded the list of scripts into sections as followed: Power-ups, Health Restoration, Gold, Boxes, Barrels, Chests, Pickup Items/Spells, Enemies, Merchants, and Miscellaneous.

*For beginners:
If you place, for example, a gold heart on the editor, when you go to play, Dink will just walk right through. This is because that gold heart has no script. We must give the gold heart a script so the game will recognise what the gold heart is supposed to do. Think of it this way. An actor without a script won't do anything because he only does what is in his script. It's the same way with the game. We need to attach the script known as gheart to our sprite (the gold heart graphic.) After doing so, we can now pick up the gold heart and get a hearty health boost.

*To attach a script:
DinkEditor: Select the sprite and press Shift + 5 and type the name in the box pressing enter to confirm.
WinDinkEdit: Right click on the sprite and go to properties. Type the name in the appropriate labeled box and go to OK.

Closing notes: There is a high probability that I missed something or put something down wrong due to the amount of information. With that being said, any requests or error should be posted in the file discussion. Don't PM me or email me any questions about this file. If anyone wants to add on to this or fix anything themselves then they have my permission (in fact I encourage you to.)

(C)Rabidwolf9 2008